Gladiators Honor
  • About
    • Gladiators Honor
    • Market overview
    • Our vision
    • Network
  • Technologies and interplay
    • Technologies
    • Deposit/Withdraw funds from the system
    • Visualization of Tokens
    • Player Earning and Expenses
    • Gladiators Market (Marketplace)
    • Token Flow Map
  • Gameplay
    • Systems and Mechanics
    • Game Hub - Training Complex
    • Game modes
    • Play-to-Earn
    • Gladiators
    • Abilities and Skills
    • Land
    • Battle Bets
    • Combat System
    • Essence Workshop
    • Energy
    • Arenas
    • Fights
    • Teams
    • Tournaments
    • Combat Bonuses from Chests
    • Renting Heroes (Add-on to main game)
    • Social Components
    • Rewards System
    • "Honor"
  • NFTs
    • NFT Gladiators
    • GH Boxes
    • NFT Capitol
    • Battle pass
    • Tournament pass
  • Token GHON
    • Utility
    • Tokenomics
  • Team
    • Our Team
    • Partners and Advisors
    • Roadmap and Milestones
  • Community
    • Lore
    • Ambassador program
    • Contacts
Powered by GitBook
On this page
  1. Gameplay

"Honor"

Honor determines the conditional strength of the player in the game. Calculated by wins and losses. There is supposed to be one general ladder in which all accounts participate, and which will not be reset from the launch of the game. In addition to it, there will be seasonal ladders in which honor for a particular season is calculated and rewards and other community activities are determined.

Each player will essentially have three honor ratings.

  • Personal solo "Honor" which depends on solo games.

  • Personal duo "Honor" which depends on the duo of the royale games. The team and information about it is also displayed.

  • Personal trio "Honor" which depends on the trio of games. The team is displayed with info on it.

PreviousRewards SystemNextNFT Gladiators

Last updated 2 years ago