Systems and Mechanics

The game is modular and has different systems. They are relatively independent and fall into categories. The main category is the display and interaction of the player with the game systems through the halls of the training complex (HUB). Rooms can be added as needed along with new systems in the form of blocks. A system built in this way allows further expansion with ease.

At the moment we are in the process of determining whether there will be a separate opening screen the first time you enter the game, compared to a multi-functional screen, or if everything will be merged directly into the hub screen.

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